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Final Fantasy VII Rebirth on PC: Hamaguchi Discusses Modding and Post-Launch Content

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Square Enix has officially confirmed that Final Fantasy VII Rebirth will launch on PC and the Epic Games Store on January 23, 2024. This announcement was made during The Game Awards, marking the continuation of the series for PC players eagerly awaiting the next chapter.


In an interview with Epic Games, Director Naoki Hamaguchi shared insights into the PC version, addressing two interesting topics: modding support and post-launch content. While official mod tools will not be available, Hamaguchi acknowledged the creativity of the modding community and requested responsible use of mods:


"While the team has no plans for official in-game mod support, we respect the creativity of the modding community and welcome their creations—though we ask modders not to create or install anything offensive or inappropriate."

Hamaguchi also revealed that the team had considered adding an episodic DLC for the PC version. However, the decision was made to prioritize completing the final game in the series:


"We did have the desire to add an episodic story as a new DLC to the PC version, but finishing the final game in the project as quickly as possible was the 'highest priority.'"

Unlike the PC release of Final Fantasy XVI, which introduced additional features and improvements, Final Fantasy VII Rebirth will not include new content at launch. However, Hamaguchi mentioned the possibility of post-launch content based on player feedback after release.



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