Square Enix has unveiled the patch notes for the upcoming Final Fantasy XVI version 1.31, set to release on April 18, 2024. This update will coincide with the launch of the anticipated Rising Tide DLC.
You can view the complete patch notes for Final Fantasy XVI below:
Additional In-game Content
Orchestrion rolls added to regional shops.
Rolls available depend on main scenario progress.
Battle Adjustments
Player ATK increased outside of select Eikon battles.
Quality of life UI additions made in certain Eikon battles.
Eikonic Ability & Feat Adjustments
Two instances of ball lightning will fire when exacting Ramuh's Eikonic Feat Blind Justice.
Ball lightning affixed to enemies is now detonated via the feat button rather than attacking.
Clive now moves faster while using Blind Justice.
Clive can now dodge while using Blind Justice.
Clive recovers poise more quickly after exacting Blind Justice.
When canceling Bahamut's Eikonic Feat Wings of Light, the Megaflare charge will only deplete to the next gauge level.
A dodge is conducted when initiating Wings of Light.
Successfully dodging an enemy attack when initiating Wings of Light will trigger a Megaflare Dodge.
Parry animation when using Odin's Eikonic Feat Arm of Darkness has been changed.
The minimum jump height for initiating Stomp has been lowered.
The direction Clive faces after using Swift Recovery has been adjusted.
Limit Break attacks now lift enemies instead of knocking them back.
Gouge damage is increased.
Gouge will damage is increased.
Gouge recast time is reduced.
Aerial Blast now dispels certain ranged magic attacks.
Aerial Blast will damage is increased.
Windup area of effect is increased.
Earthen Fury recast time is reduced.
Flare Breath now dispels certain ranged magic attacks.
Flare Breath now lifts enemies instead of knocking them back when canceling the ability.
Flare Breath damage is increased.
Satellite damage is increased.
Satellite recast time is reduced.
Satellite will damage is increased.
Ice Age damage is increased.
Ice Age will damage is increased.
Ice crystal generated when using Rime will now better draw in nearby enemies.
Rime will damage is increased.
Gungnir recast time is reduced.
Gungnir will damage is increased.
Heaven's Cloud chained follow-up attacks can now be focused on a single enemy by locking on to the enemy.
Heaven's Cloud will damage is increased.
Heaven's Cloud recast time is reduced.
Accessory Adjustments
Effectiveness of the following accessories has been improved:
Favor of Wind (Gouge)
Favor of Wind +1 (Gouge)
Breath of Earth (Earthen Fury)
Breath of Earth +1 (Earthen Fury)
Breath of Darkness (Gungnir)
Breath of Darkness +1 (Gungnir)
Breath of Darkness (Heaven's Cloud)
Breath of Darkness +1 (Heaven's Cloud)
Cavall's Fang
Cavall's Fang +1
Cavall's Bite
Other Changes to Actions
Alleviated rare issue of Clive jumping when accessing objects under certain conditions.
Made adjustments to when Torgal can be petted and lowered time before re-petting.
Made adjustments to calculations for amount of damage taken when near death.
Quests
A "Quick Complete" function has been added, giving players the option to warp directly to a quest-giver upon completing a quest's final objective.
A new quest icon has been assigned to quests which reward collectables.
Ability Point awards for certain sidequests have been increased.
Additional cutscenes have been added to certain sidequests.
Minor changes have been made to cutscene staging.
New NPCs have been added to certain settlements.
System
Added "Custom" controller type.
Go to Controller Layout on the System tab in the Main Menu to freely assign functionality to the buttons on your controller.
Skill Sets have been added.
Players can now save up to 5 skill sets. Swap between sets with L1/R1.
The following functionality has been added to Photo Mode:
Focal Distance adjustability in Depth of Field setting
Tone Correction
Screen Effects
Portrait Mode
90-degree rotation in Roll functionality
Minor updates and additions to the Thousand Tomes.
Visual updates to the State of the Realm timeline slider.
Updates and additions to the UI and various menus.
Bug Fixes
The following issues have addressed:
Graphics not appearing correctly in certain cutscenes
Incorrect character motion in certain cutscenes
Inability to progress in certain quests
Progression markers not displaying properly
NPC names not properly updating in conjunction with game progression
Problems with menu functionality when speaking with NPCs
Enemies not acting properly in certain battles under certain conditions
Issues with camera work in certain battles
Enemy effects not displaying properly in certain battles under certain conditions
Enemy names not appearing properly under certain conditions
Certain abilities not hitting targets properly
Precision sic not executing properly with certain abilities
Certain ability effects not displaying properly under certain conditions
Issues with camera work during certain abilities
Instances of limit break/ability effects not properly triggering
Auto Torgal not functioning properly in the Hall of Virtue (training mode)
Issues with party ally AI
Collision detection in certain stages and fields
Issues with character motion
State of the Realm menu icons not updating or displaying properly
Slight discrepancies in State of the Realm content
Rare instances of past State of the Realm content being unavailable for viewing
Graphics not displaying properly in Photo Mode when using certain photography methods
Text and Icons not displaying properly on the world map under certain conditions
Instances of current location not displaying properly on world map
Instances of region map icons not displaying properly
Instances of controller vibration and adaptive trigger functionality not working properly
Menu layout not displaying when switching between languages
Config settings not changing properly when restoring defaults
Incorrect screenshots and videos in certain tutorials
Tutorials not appearing at proper times
Inability to obtain certain redeemable items when starting New Game+
Notices not appearing at proper times
Instances of sound effects not playing at proper times
Various spelling and grammar mistakes
Various instances of game crashes
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