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The Yellow Paint Debate in Final Fantasy VII Rebirth


After the recently released Final Fantasy VII Rebirth demo, players find themselves caught up in a lively debate about the use of yellow paint. This visual guide, meant to help players navigate platforming sections, has sparked a division within the gaming community.


While some players appreciate the clear signals and improved accessibility that the yellow paint offers, others argue that it takes away from the thrill of exploration and discovery, elements that make video games truly immersive. This discussion mirrors previous debates, like those that occurred with the release of the Resident Evil 4 remake.



Developers have shared their perspective on the matter, emphasizing the significance of visual cues in preventing player frustration and ensuring a seamless gaming experience. They assert that without these clear markers, players might feel disoriented and could even quit playing altogether. Notably, the original Final Fantasy VII also incorporated visual aids, indicating that this debate isn't exclusive to the remake.


However, critics of the yellow paint contend that its use is too forceful and limits player agency. They highlight alternative examples, such as the clever employment of shadows in Prince of Persia: The Sands of Time, which guides players without relying on such overt visual cues.



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